PACKT Publishing

Packt is a modern publishing company, producing cutting-edge books and eBooks for communities of developers, administrators, and newbies alike. Packt, pronounced Packed, published its first book Mastering php MyAdmin for Effective MySQL Management in April 2004 and has continued to produce highly specialized books on understanding and applying IT technologies. Packt books, eBooks and articles share the experiences of your fellow IT professionals in adapting and customizing today's systems, applications, and frameworks. Packt's solutions-based books and eBooks give the knowledge and power to customize the software and technologies you're using to get the job done. Packt books are more specific and less general than the IT books you have seen in the past. Packt unique business model allows them to bring you more focused information, giving you more of what you need to know, and less of what you don't.

Introducing selected titles:

OpenLayers 2.10 Beginner's Guide
Open Layers 2.10
: Create, optimize, and deploy stunning cross-browser web maps with the OpenLayers JavaScript web-mapping library Beginners Guide by Erik Hazzard published by Packt Publishing in 2011. OpenLayers is a powerful, community driven, open source, pure JavaScript web-mapping library. With OpenLayers you can create your own web maps
using Google Maps, WMS, and myriad of other map backends. Web mapping is the process of designing, implementing, generating, and delivering maps on the World Wide Web. This title will introduce you the OpenLayers library in the easy and efficient way. You will learn about components of the OpenLayers library and how to use OpenLayers through explanation and examples, create dynamic web map mashups and customize your map's functionality and appearence, deploy your map and improve page loading times. You will find out how to set up OpenLayers and use it to create your web maps, debug your map to find out how it works and how to fix things that break. You will learn how to investigate the multitude of different layer types, and more. Erik Hazzard is an Open Source advocate, an VI user and web developer-designer. He works in FLA at FREAC that does GIS and web developmental work.

Flash Game Development by ExampleFlash Game Development by Example: Build 9 classic Flash games and learn game development along the way by Emanuele Feronato published by PACKT in 2011. Today, more and more developers are putting their efforts into the creation of Flash games. The budget, required to make it a commercial success, makes Flash games development different from other kinds of casual game development. This book is an ultra-fast paced game development course, Flash CS5 or CS4 is required. Theaccount starts with well known puzzle games, thenyou will learn how to buid 9 working games in one fast-paced 330 page book. Every carefully selected came is explained to introduce essential game development skills. You will learn to buid games with AI, levels, scoring systems, shooting at moving targets, puzzles, time limits, and more. This book is for those who has made a start but want to refine their skills or who never developed a game before. Emanuele Feronato is the technical reviewer for Packt Publishing, he owns a web development company in Italy where he works as a lead programmer.


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